I spend as much of my time reading and investigating the coaching side of my business, as I do in keeping up-to-date with Agile. I also spend a considerable amount of time learning about psychology, anthropologies and general management theory..and all of the above play an integral role in shaping how I chose to interact with teams or individuals I coach.
Take Agile games for example…the purpose of these is for the participants to learn, to have an ah-ha moment and to do it in a pleasant way that affords all types of learners an opportunity to participate. But people only learn as fast as they are able or willing to…simply playing a game will not teach them. Nor will most learn from a trainer reading them the lessons they should take away from games.
The first step to learning is discovery and to discover people need time.. everyone is different remember.
So the next time you’re running an Agile game like 99 Test Balloons or the Marshmallow Challenge please remember to add in enough time for your attendees to discover for themselves. If you find yourself telling them what they have learned please STOP and instead ask them ‘What have you learned today?’